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Catch The Devil

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Devlog

  • Wounded Move Cards
    January 10, 2020 by Sage LaTorra
    1
    Thanks to Aaron S. I've got something really cool to share: wounded move cards . Originally CtD was designed with the basic moves on cards which could be flipped. In order to fit the game into the for... Continue reading
  • Rolling -wounds
    August 07, 2019 by Sage LaTorra
    1
    The current PDF mentioned rolling-wounds (the number of moves currently wounded) but no moves made use of this particular stat. I've removed it for now for clarity ( thanks to Aaron S. ). There's a lo... Continue reading
  • Better Character Creation and Spreads Layout
    July 31, 2019 by Sage LaTorra
    Better Character Creation My goal with Catch The Devil is to drive character creation towards presenting the actual vibrant diversity of the world we live in, and thanks to Mikey Zee I realized I wasn... Continue reading
  • Character Sheet Uploaded
    July 29, 2019 by Sage LaTorra
    The Catch The Devil character sheet is now available. Good luck... Continue reading
  • Errata from the GenCon Printing
    July 25, 2019 by Sage LaTorra
    1
    Unfortunately a couple of typos made it into the small GenCon print run of Catch The Devil which I've already fixed here: The Jobs table included both "Police Officer" and "Police Office." Catch The D... Continue reading
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